All Projects

Notes from the Past

Walking Simulator set in a post-apocalyptic world where humans became extinct. The player follows the story of an alien on the hunt for music discs, exploring an abandoned house and discovering how its residents perceived the last days of humanity.

Created:

Play

Discovering tomorrow what we lost today.

Notes from the Past explores human culture through the lens of an alien lifeform. Discovering the Voyager probe and deciphering the Golden Record led these aliens to find music. Enthralled by melodies never thought possible, they began their journey to Earth. While exploring an abandoned house and its surroundings, an alien discovers the story of the family that lived there and of humanity’s sudden end.

Explore an expansive house filled with puzzles. Collect artifacts of humanity and find out what caused civilization to end. Listen to recordings of the people that lived there and learn about their fate.

Screenshots

After crashing on the deserted planet, the journey begins.
Repairing the broken helmet
Transponder minigame: tuning in to contact the alien mothership
View from the local motel
Inventory view, showing items collected along the journey
Main menu screen
  •  

Development

Notes from the Past was developed during the MediaLab Digital Game Production within the Media Technology bachelor program at University of Applied Sciences St. Pölten during the 2022 winter semester. The game was developed in Unity, using Audiokinetic Wwise as audio middleware.

My Role

  • audio lead
  • UI/PX lead
  • development
  • concept art

My roles in the project were audio lead, UI/PX lead, developer and concept artist. I was responsible for conceptualizing visuals of the game world and its protagonist, implementing the game’s audio and crafting an intuitive user interface and an enjoyable player experience. Additionally, I contributed to various development tasks, including gameplay mechanics and system integration.

Concept Art

Alien civilization — the protagonist's homeworld
Deserted suburb on what remains of Earth — the alien protagonist's destination
Passing Earth's atmosphere, crash imminent
The Voyager probe, carrying the sole remnants of humanity into the cosmos ...
... including the Golden Record, bringing the love for music to an alien civilization
Leaving Earth with the mothership
  •  

Credits

Core Team

  • Lukas Heinzl: project lead, development lead
  • Cajetan Grill (me): audio lead, UI/PX lead, development, concept art
  • Dawid Lewandowski: story lead, world building, voice acting, 3D lead
  • Sebastian Grün: level design, audio production, 3D modeling
  • Michael Forthuber: visionary, story, development

Supervisors